void transmit( char* data, int length ) transmit the data void transmit( MgcpUdpPacket* packet ) Stack will free this packet when it is done with it so it must be alloacted on the heap MgcpUdpPacket* allocatePacket( int payloadLength ) will allocate a packet and fill in UDP header fields MgcpUdpTransmitter& operator=(const MgcpUdpTransmitter& x) int bytesTransmitted int packetsTransmitted
void transmit( MgcpUdpPacket* packet ) Stack will free this packet when it is done with it so it must be alloacted on the heap MgcpUdpPacket* allocatePacket( int payloadLength ) will allocate a packet and fill in UDP header fields MgcpUdpTransmitter& operator=(const MgcpUdpTransmitter& x) int bytesTransmitted int packetsTransmitted
MgcpUdpPacket* allocatePacket( int payloadLength ) will allocate a packet and fill in UDP header fields MgcpUdpTransmitter& operator=(const MgcpUdpTransmitter& x) int bytesTransmitted int packetsTransmitted
MgcpUdpTransmitter& operator=(const MgcpUdpTransmitter& x) int bytesTransmitted int packetsTransmitted
int bytesTransmitted int packetsTransmitted
int packetsTransmitted
alphabetic index hierarchy of classes
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