play
 
Syntax CallSprite(@"IconTitle", #play)
 
Type Method
 
Description  Use this method to play a Flash movie sprite. If the movie is stopped, it plays from the current frame. If the movie is at its last frame, it plays from the first frame.
 
Example  This routine checks to see if the Flash movie sprite is playing and, if it is not, it starts the movie.

If GetSpriteProperty(@"Flash Icon", #playing) 	= False then
    CallSprite(@"Flash Icon", #play)
end if

To Table of Contents Back to Previous document Forward to next document