| Syntax | SetIconProperty(@"IconTitle", #preload, boolean) | ||||
| Type | Icon property | ||||
| Description | This property controls whether a Flash movie must load entirely into RAM before the first frame of a sprite is displayed or whether the movie can stream into memory as it plays. This property works only for external Flash movies; it has no effect on internal movies. The streamModeandbufferSizeproperties determine how the icon is streamed into memory. Thepreloadproperty can have these values:
 
 
You can get and set the value of the  | ||||
| Example | The first statement sets up a Flash sprite icon for streaming and the second line sets its bufferSizeproperty.
 SetIconProperty(@"Flash Icon", #preload, False) SetIconProperty(@"Flash Icon", #bufferSize, 65536) | ||||
| Related Functions | streamModeproperty,bufferSizeproperty
 
 
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